Add setIdentity() and setZero() to state_block
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- include/core/state_block/state_block.h 14 additions, 0 deletionsinclude/core/state_block/state_block.h
- include/core/state_block/state_homogeneous_3d.h 8 additions, 0 deletionsinclude/core/state_block/state_homogeneous_3d.h
- include/core/state_block/state_quaternion.h 6 additions, 0 deletionsinclude/core/state_block/state_quaternion.h
- test/gtest_state_block.cpp 70 additions, 7 deletionstest/gtest_state_block.cpp
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