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Commit 32833c14 authored by Sergi Hernandez's avatar Sergi Hernandez
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Changed the way to compute the orientation. It only works if the desired pointing axis is x.

parent 4d3ecb96
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......@@ -5,7 +5,7 @@ joint_states_watchdog_time_s: 1.0
pointing_frame: "head_camera_link"
pointing_axis: 0
point_frame: "base_link"
point_frame: "torso_lift_link"
pt_enabled: True
pt_max_retries: 1
......
......@@ -421,6 +421,7 @@ bool CIriJointsModule::point_to(double x, double y, double z, double max_vel)
this->unlock();
return false;
}
std::cout << "point to: " << x << "," << y << "," << z << std::endl;
this->point_to_goal.target.point.x = x;
this->point_to_goal.target.point.y = y;
this->point_to_goal.target.point.z = z;
......
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