type:"whatever"# DOC Type of the TreeManager. To keep all frames, use \none\. - TYPE string
n_frames:0# DOC Total number of frames of the sliding window. - TYPE unsigned int
n_fix_first_frames:0# DOC Amount of frames fixed at the begining of the sliding window. - TYPE unsigned int
viral_remove_parent_without_children:false# DOC If the other wolf nodes (landmarks) have to be removed when removing frames. Otherwise, they will remain alive but unconstrained. - TYPE bool
type:"whatever"# DOC Type of the TreeManager. To keep all frames, use \none\. - TYPE string
n_frames:0# DOC Total number of frames of the sliding window. - TYPE unsigned int
n_fix_first_frames:0# DOC Amount of frames fixed at the begining of the sliding window. - TYPE unsigned int
viral_remove_parent_without_children:false# DOC If the other wolf nodes (landmarks) have to be removed when removing frames. Otherwise, they will remain alive but unconstrained. - TYPE bool
n_frames_recent:0# DOC Amount of frames kept in the recent part of the sliding window. - TYPE unsigned int
rate_old_frames:0# DOC Rate of keyframes that are kept from the recent part to the sparse part of the sliding window. One of each "rate_old_frames" will be kept. - TYPE unsigned int