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Pep Martí Saumell
uam_task_ctrl
Commits
91f3f099
Commit
91f3f099
authored
9 years ago
by
asantamaria
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bug of transforms found. debugged until line 442
parent
4ebf31f5
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src/quadarm_task_priority_ctrl.cpp
+26
-20
26 additions, 20 deletions
src/quadarm_task_priority_ctrl.cpp
with
26 additions
and
20 deletions
src/quadarm_task_priority_ctrl.cpp
+
26
−
20
View file @
91f3f099
...
@@ -408,20 +408,24 @@ void CQuadarm_Task_Priority_Ctrl::task_cog(MatrixXd& JG,MatrixXd& JG_pseudo,Matr
...
@@ -408,20 +408,24 @@ void CQuadarm_Task_Priority_Ctrl::task_cog(MatrixXd& JG,MatrixXd& JG_pseudo,Matr
pini
.
col
(
0
)
<<
0
,
0
,
0
,
1
;
pini
.
col
(
0
)
<<
0
,
0
,
0
,
1
;
// Initial transform
// Initial transform
//
T_base_to_joint.at(0) = this->T_.armbase_in_baselink;
T_base_to_joint
.
at
(
0
)
=
this
->
T_
.
armbase_in_baselink
;
T_base_to_joint
.
at
(
0
)
=
Matrix4d
::
Identity
();
//
T_base_to_joint.at(0) = Matrix4d::Identity();
// 3rd column of rotation matrix
// 3rd column of rotation matrix
IIIrdcolRot_b_x
.
at
(
0
)
=
T_base_to_joint
.
at
(
0
).
block
(
0
,
2
,
3
,
1
);
IIIrdcolRot_b_x
.
at
(
0
)
=
T_base_to_joint
.
at
(
0
).
block
(
0
,
2
,
3
,
1
);
// Origin of the initial frame
// Origin of the initial frame
frame_link
.
at
(
0
)
=
T_base_to_joint
.
at
(
0
)
*
pini
;
frame_link
.
at
(
0
)
=
T_base_to_joint
.
at
(
0
)
*
pini
;
// Debug
// Debug
this
->
arm_cog_data_
.
link
.
resize
(
this
->
arm_
.
nj
);
this
->
arm_cog_data_
.
link
.
resize
(
this
->
arm_
.
nj
);
this
->
arm_
.
T_base_to_joint
.
resize
(
this
->
arm_
.
nj
+
1
);
this
->
arm_
.
T_base_to_joint
.
resize
(
this
->
arm_
.
nj
+
1
);
this
->
arm_
.
T_base_to_joint
.
at
(
0
)
=
T_base_to_joint
.
at
(
0
);
this
->
arm_
.
T_base_to_joint
.
at
(
0
)
=
T_base_to_joint
.
at
(
0
);
std
::
cout
<<
"**************"
<<
std
::
endl
;
// std::cout << "**************" << std::endl;
// std::cout << "______base_link to arm_base: " << std::endl;
// std::cout << T_base_to_joint.at(0).block(0,3,3,1) << std::endl;
// Matrix3d Rot = T_base_to_joint.at(0).block(0,0,3,3);
// std::cout << Rot.eulerAngles(0, 1, 2) << std::endl;
for
(
unsigned
int
jj
=
0
;
jj
<
this
->
arm_
.
nj
;
++
jj
)
for
(
unsigned
int
jj
=
0
;
jj
<
this
->
arm_
.
nj
;
++
jj
)
{
{
...
@@ -432,10 +436,11 @@ void CQuadarm_Task_Priority_Ctrl::task_cog(MatrixXd& JG,MatrixXd& JG_pseudo,Matr
...
@@ -432,10 +436,11 @@ void CQuadarm_Task_Priority_Ctrl::task_cog(MatrixXd& JG,MatrixXd& JG_pseudo,Matr
// relative Homogeneous transforms (HT)
// relative Homogeneous transforms (HT)
Transf
.
at
(
jj
)
=
GetTransform
(
joint_pose
.
at
(
jj
));
Transf
.
at
(
jj
)
=
GetTransform
(
joint_pose
.
at
(
jj
));
//TODO: Debugging till here
// HT r.t. base link
// HT r.t. base link
T_base_to_joint
.
at
(
jj
+
1
)
=
T_base_to_joint
.
at
(
jj
)
*
Transf
.
at
(
jj
);
T_base_to_joint
.
at
(
jj
+
1
)
=
T_base_to_joint
.
at
(
jj
)
*
Transf
.
at
(
jj
);
//TODO: Debugging till here
// 3rd column of rotation matrix
// 3rd column of rotation matrix
IIIrdcolRot_b_x
.
at
(
jj
+
1
)
=
T_base_to_joint
.
at
(
jj
+
1
).
block
(
0
,
2
,
3
,
1
);
IIIrdcolRot_b_x
.
at
(
jj
+
1
)
=
T_base_to_joint
.
at
(
jj
+
1
).
block
(
0
,
2
,
3
,
1
);
// Origin of the link's frame r.t. base_link
// Origin of the link's frame r.t. base_link
...
@@ -458,27 +463,31 @@ void CQuadarm_Task_Priority_Ctrl::task_cog(MatrixXd& JG,MatrixXd& JG_pseudo,Matr
...
@@ -458,27 +463,31 @@ void CQuadarm_Task_Priority_Ctrl::task_cog(MatrixXd& JG,MatrixXd& JG_pseudo,Matr
// std::cout << frame_link.at(jj)+dist.at(jj) << std::endl;
// std::cout << frame_link.at(jj)+dist.at(jj) << std::endl;
// std::cout << "Transform: " << std::endl;
// std::cout << "Transform: " << std::endl;
// std::cout << T_base_to_joint.at(jj+1) <<std::endl;
// std::cout << T_base_to_joint.at(jj+1) <<std::endl;
std
::
cout
<<
"______joint: "
<<
jj
<<
std
::
endl
;
std
::
cout
<<
Transf
.
at
(
jj
).
block
(
0
,
3
,
3
,
1
)
<<
std
::
endl
;
// std::cout << "______joint: " << jj << std::endl;
Matrix3d
Rot
=
Transf
.
at
(
jj
).
block
(
0
,
0
,
3
,
3
);
// std::cout << ">> KDL: " << jj << std::endl;
std
::
cout
<<
Rot
.
eulerAngles
(
0
,
1
,
2
)
<<
std
::
endl
;
// std::cout << joint_pose.at(jj) << std::endl;
// std::cout << "<< EIGEN matrix: " << jj << std::endl;
// std::cout << Transf.at(jj) << std::endl;
// std::cout << "trans: " << jj << std::endl;
// std::cout << Transf.at(jj).block(0,3,3,1) << std::endl;
// std::cout << "rot: " << jj << std::endl;
// Matrix3d Rot = Transf.at(jj).block(0,0,3,3);
// std::cout << Rot.eulerAngles(0,1,2) << std::endl;
// Fill link information
// Fill link information
this
->
arm_cog_data_
.
link
.
at
(
jj
).
origin
=
T_base_to_joint
.
at
(
jj
+
1
);
this
->
arm_cog_data_
.
link
.
at
(
jj
).
origin
=
T_base_to_joint
.
at
(
jj
+
1
);
this
->
arm_cog_data_
.
link
.
at
(
jj
).
cog
=
(
frame_link
.
at
(
jj
+
1
)
-
frame_link
.
at
(
jj
))
/
2
;
this
->
arm_cog_data_
.
link
.
at
(
jj
).
cog
=
(
frame_link
.
at
(
jj
+
1
)
-
frame_link
.
at
(
jj
))
/
2
;
this
->
arm_cog_data_
.
link
.
at
(
jj
).
mass
=
mass
(
jj
,
0
);
this
->
arm_cog_data_
.
link
.
at
(
jj
).
mass
=
mass
(
jj
,
0
);
this
->
arm_
.
T_base_to_joint
.
at
(
jj
+
1
)
=
T_base_to_joint
.
at
(
jj
+
1
);
this
->
arm_
.
T_base_to_joint
.
at
(
jj
+
1
)
=
T_base_to_joint
.
at
(
jj
+
1
);
// this->arm_.T_base_to_joint.at(jj+1) = Transf.at(jj);
}
}
// Debug
// std::cout << "mass: " << this->arm_.mass << std::endl;
// std::cout << "arm_cg: " << arm_cg << std::endl;
// vector from arm base to CoG
// vector from arm base to CoG
this
->
ctrl_params_
.
cog_arm
=
arm_cg
/
this
->
arm_
.
mass
;
this
->
ctrl_params_
.
cog_arm
=
arm_cg
/
this
->
arm_
.
mass
;
// Debug
// Debug
// std::cout << "mass: " << this->arm_.mass << std::endl;
// std::cout << "arm_cg: " << arm_cg << std::endl;
// std::cout << "cog: " << this->ctrl_params_.cog_arm << std::endl;
// std::cout << "cog: " << this->ctrl_params_.cog_arm << std::endl;
// Fill arm CoG information
// Fill arm CoG information
...
@@ -653,7 +662,6 @@ MatrixXd CQuadarm_Task_Priority_Ctrl::calcPinv(const MatrixXd &a){
...
@@ -653,7 +662,6 @@ MatrixXd CQuadarm_Task_Priority_Ctrl::calcPinv(const MatrixXd &a){
}
}
Matrix4d
CQuadarm_Task_Priority_Ctrl
::
GetTransform
(
const
Frame
&
f
)
Matrix4d
CQuadarm_Task_Priority_Ctrl
::
GetTransform
(
const
Frame
&
f
)
{
{
double
yaw
,
pitch
,
roll
;
double
yaw
,
pitch
,
roll
;
Matrix3d
R
;
Matrix3d
R
;
Matrix4d
T
;
Matrix4d
T
;
...
@@ -662,12 +670,10 @@ Matrix4d CQuadarm_Task_Priority_Ctrl::GetTransform(const Frame &f)
...
@@ -662,12 +670,10 @@ Matrix4d CQuadarm_Task_Priority_Ctrl::GetTransform(const Frame &f)
f
.
M
.
GetRPY
(
roll
,
pitch
,
yaw
);
f
.
M
.
GetRPY
(
roll
,
pitch
,
yaw
);
// euler convention zyx
// euler convention zyx
R
=
Eigen
::
AngleAxisd
(
roll
,
Vector3d
::
Unit
X
())
\
R
=
Eigen
::
AngleAxisd
(
yaw
,
Vector3d
::
Unit
Z
())
\
*
Eigen
::
AngleAxisd
(
pitch
,
Vector3d
::
UnitY
())
\
*
Eigen
::
AngleAxisd
(
pitch
,
Vector3d
::
UnitY
())
\
*
Eigen
::
AngleAxisd
(
yaw
,
Vector3d
::
Unit
Z
());
*
Eigen
::
AngleAxisd
(
roll
,
Vector3d
::
Unit
X
());
T
.
block
(
0
,
0
,
3
,
3
)
=
R
;
T
.
block
(
0
,
0
,
3
,
3
)
=
R
;
// Vector3d kdltrans((double)f.p.x(),(double)f.p.y(),(double)f.p.z());
// T.block(0,3,3,1) = R.transpose()*kdltrans;
T
(
0
,
3
)
=
(
double
)
f
.
p
.
x
();
T
(
0
,
3
)
=
(
double
)
f
.
p
.
x
();
T
(
1
,
3
)
=
(
double
)
f
.
p
.
y
();
T
(
1
,
3
)
=
(
double
)
f
.
p
.
y
();
T
(
2
,
3
)
=
(
double
)
f
.
p
.
z
();
T
(
2
,
3
)
=
(
double
)
f
.
p
.
z
();
...
...
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