Split the base into two separate meshes (base and fence) to allow proper coloring.
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- bioloid_description/meshes/ceabot/obstacle_base.stl 0 additions, 0 deletionsbioloid_description/meshes/ceabot/obstacle_base.stl
- bioloid_description/meshes/ceabot/obstacle_fence.stl 0 additions, 0 deletionsbioloid_description/meshes/ceabot/obstacle_fence.stl
- bioloid_description/urdf/ceabot/obstacle_base.xacro 45 additions, 9 deletionsbioloid_description/urdf/ceabot/obstacle_base.xacro
- bioloid_gazebo/worlds/bioloid.world 4 additions, 4 deletionsbioloid_gazebo/worlds/bioloid.world
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