WIP Use StateStructure instead of std::string for state structures
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This commit is part of merge request !343. Comments created here will be created in the context of that merge request.
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- include/core/capture/capture_base.h 1 addition, 1 deletioninclude/core/capture/capture_base.h
- include/core/common/wolf.h 5 additions, 0 deletionsinclude/core/common/wolf.h
- include/core/frame/frame_base.h 1 addition, 1 deletioninclude/core/frame/frame_base.h
- include/core/processor/is_motion.h 4 additions, 3 deletionsinclude/core/processor/is_motion.h
- include/core/state_block/has_state_blocks.h 49 additions, 38 deletionsinclude/core/state_block/has_state_blocks.h
- src/capture/capture_base.cpp 2 additions, 2 deletionssrc/capture/capture_base.cpp
- src/frame/frame_base.cpp 3 additions, 3 deletionssrc/frame/frame_base.cpp
- src/landmark/landmark_base.cpp 1 addition, 1 deletionsrc/landmark/landmark_base.cpp
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