[WIP] Implement some destruct()
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- src/capture_base.cpp 24 additions, 0 deletionssrc/capture_base.cpp
- src/capture_base.h 4 additions, 11 deletionssrc/capture_base.h
- src/constraint_base.h 20 additions, 9 deletionssrc/constraint_base.h
- src/feature_base.cpp 20 additions, 2 deletionssrc/feature_base.cpp
- src/feature_base.h 18 additions, 10 deletionssrc/feature_base.h
- src/frame_base.cpp 18 additions, 0 deletionssrc/frame_base.cpp
- src/frame_base.h 2 additions, 6 deletionssrc/frame_base.h
- src/hardware_base.cpp 3 additions, 2 deletionssrc/hardware_base.cpp
- src/hardware_base.h 2 additions, 2 deletionssrc/hardware_base.h
- src/landmark_base.h 0 additions, 7 deletionssrc/landmark_base.h
- src/map_base.cpp 2 additions, 2 deletionssrc/map_base.cpp
- src/map_base.h 2 additions, 1 deletionsrc/map_base.h
- src/problem.h 0 additions, 3 deletionssrc/problem.h
- src/processor_base.h 2 additions, 2 deletionssrc/processor_base.h
- src/trajectory_base.cpp 1 addition, 1 deletionsrc/trajectory_base.cpp
- src/trajectory_base.h 34 additions, 9 deletionssrc/trajectory_base.h
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