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Commit c0ad4f91 authored by Fernando Herrero's avatar Fernando Herrero
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Add small brl mesh and world

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<?xml version="1.0" ?>
<sdf version="1.4">
<world name="brl">
<!--
<include>
<uri>model://sun</uri>
</include>
-->
<light type="directional" name="sun">
<cast_shadows>true</cast_shadows>
<pose>0 0 10 0.2 0.2 0.2</pose>
<diffuse>0.8 0.8 0.8 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
<attenuation>
<range>1000</range>
<constant>0.9</constant>
<linear>0.01</linear>
<quadratic>0.001</quadratic>
</attenuation>
<direction>-0.5 0.1 -0.9</direction>
</light>
<include>
<uri>model://ground_plane</uri>
</include>
<model name="brl">
<static>true</static>
<link name="link">
<pose>0 0 0 0 0 0</pose>
<collision name="collision">
<geometry>
<mesh>
<uri>model://meshes/brl_small_noground.dae</uri>
<scale>1 1 1</scale>
</mesh>
</geometry>
</collision>
<visual name="visual">
<geometry>
<mesh>
<uri>model://meshes/brl_small_noground.dae</uri>
<scale>1 1 1</scale>
</mesh>
</geometry>
</visual>
</link>
</model>
<gui fullscreen='0'>
<camera name='user_camera'>
<pose frame=''>10.0958 -9.41664 10.969 0 0.667643 2.2282</pose>
<view_controller>orbit</view_controller>
<projection_type>perspective</projection_type>
</camera>
</gui>
</world>
</sdf>
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