diff --git a/src/solver/solver_manager.cpp b/src/solver/solver_manager.cpp index c3a417c4733a590c43d8e3fb6191a20171f33997..4994631c38737949c6aef75b2cada0cd810c0d96 100644 --- a/src/solver/solver_manager.cpp +++ b/src/solver/solver_manager.cpp @@ -83,7 +83,7 @@ void SolverManager::update() // Check for "floating" state blocks (not involved in any factor -> not observable problem) if (state_blocks_2_factors_.at(state_ptr).empty()) { - WOLF_INFO("SolverManager::update(): StateBlock ", state_ptr, " is 'Floating' (not involved in any factor). Storing it apart."); + WOLF_DEBUG("SolverManager::update(): StateBlock ", state_ptr, " is 'Floating' (not involved in any factor). Storing it apart."); new_floating_state_blocks.insert(state_ptr); continue; } @@ -176,6 +176,7 @@ void SolverManager::addFactor(const FactorBasePtr& fac_ptr) // Check if it was stored as a 'floating' state block if (floating_state_blocks_.count(st) == 1) { + WOLF_DEBUG("SolverManager::addFactor(): Factor ", fac_ptr->id(), " involves state block ", st, " stored as 'floating'. Adding the state block to the solver."); floating_state_blocks_.erase(st); // This line must be BEFORE addStateBlock()! addStateBlock(st); }