- 01 Jan, 2021 2 commits
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Sergi Hernandez authored
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Sergi Hernandez authored
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- 31 Dec, 2020 1 commit
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Sergi Hernandez authored
* New nodes are first linked before adding them to the lane. This avoids using invalid lane end positions. * In the get_start_point() and get_end_point() functions: the lane object address is compared instead of the lane ID. * In the get_start_point() and get_end_point() functions: for left lanes, the last node is used instead of the first one to get the desired point.
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- 30 Dec, 2020 1 commit
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Sergi Hernandez authored
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- 22 Dec, 2020 2 commits
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Sergi Hernandez authored
Completed the feature to copy the whole structure and update the references.
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Sergi Hernandez authored
Added a function to return the length of a lane. Solved a bug with the names of the road marks. Solved a bug when kinking two nodes in the same lane.
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- 18 Dec, 2020 1 commit
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Sergi Hernandez authored
Road nodes from diferent roads at the same location are fused. Road nodes can belong to multiple lanes: each has a vector of parent lanes and geometries.
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- 16 Dec, 2020 1 commit
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Sergi Hernandez authored
Added support to link road segments.
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- 11 Dec, 2020 1 commit
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Sergi Hernandez authored
TO DO: add the functions to link road segments.
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- 04 Dec, 2020 1 commit
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Sergi Hernandez authored
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- 03 Dec, 2020 1 commit
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Sergi Hernandez authored
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