diff --git a/urdf/loc_sign.xacro b/urdf/loc_sign.xacro
new file mode 100644
index 0000000000000000000000000000000000000000..88e60b760591b5ca38770b398b430e668cbd595c
--- /dev/null
+++ b/urdf/loc_sign.xacro
@@ -0,0 +1,11 @@
+<?xml version="1.0"?>
+<robot name="$(arg name)" xmlns:xacro="http://www.ros.org/wiki/xacro">
+
+  <xacro:include filename="$(find iri_sign_description)/urdf/signs/localization_sign_macro.xacro" />
+  
+  <xacro:localization_sign name="$(arg name)"
+              tag_dae="$(arg tag)"
+              top_panel_dae="$(arg type)">
+  </xacro:localization_sign>
+
+</robot>
diff --git a/urdf/signs/dae/png/qr_loc1.png b/urdf/signs/dae/png/qr_loc1.png
new file mode 100644
index 0000000000000000000000000000000000000000..f258b5118581026ff1ad4f016d2a178e1fb12152
Binary files /dev/null and b/urdf/signs/dae/png/qr_loc1.png differ
diff --git a/urdf/signs/dae/png/qr_loc88.png b/urdf/signs/dae/png/qr_loc88.png
new file mode 100644
index 0000000000000000000000000000000000000000..9e4a268aac6478de2c40ff9983ddc3a472a6ca17
Binary files /dev/null and b/urdf/signs/dae/png/qr_loc88.png differ
diff --git a/urdf/signs/dae/png/world.png b/urdf/signs/dae/png/world.png
new file mode 100644
index 0000000000000000000000000000000000000000..673b6a3a73784a3ce1aa1b7773b5e81a321b8da2
Binary files /dev/null and b/urdf/signs/dae/png/world.png differ
diff --git a/urdf/signs/dae/qr_loc1.dae b/urdf/signs/dae/qr_loc1.dae
new file mode 100644
index 0000000000000000000000000000000000000000..4f992c9ac178b7b4cb81c6bc0ed38ca3fe2255c8
--- /dev/null
+++ b/urdf/signs/dae/qr_loc1.dae
@@ -0,0 +1,170 @@
+<?xml version="1.0" encoding="utf-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
+  <asset>
+    <contributor>
+      <author></author>
+      <authoring_tool>FBX COLLADA exporter</authoring_tool>
+      <comments></comments>
+    </contributor>
+    <created>2014-10-05T08:59:28Z</created>
+    <keywords></keywords>
+    <modified>2014-10-05T08:59:28Z</modified>
+    <revision></revision>
+    <subject></subject>
+    <title></title>
+    <unit meter="1.0" name="meter"></unit>
+    <up_axis>Y_UP</up_axis></asset>
+  <library_images>
+    <image id="Map #1-image" name="Map #1">
+      <init_from>png/qr_loc1.png</init_from>
+    </image>
+  </library_images>
+  <library_materials>
+    <material id="Material #36" name="Material #36">
+      <instance_effect url="#Material #36-fx"/>
+    </material>
+  </library_materials>
+  <library_effects>
+    <effect id="Material #36-fx" name="Material #36">
+      <profile_COMMON>
+        <technique sid="standard">
+          <phong>
+            <emission>
+              <color sid="emission">0  0 0 1</color>
+            </emission>
+            <ambient>
+              <color sid="ambient">1  1 1 1</color>
+            </ambient>
+            <diffuse>
+              <texture texture="Map #1-image" texcoord="CHANNEL0">
+                <extra>
+                  <technique profile="MAYA">
+                    <wrapU sid="wrapU0">TRUE</wrapU>
+                    <wrapV sid="wrapV0">TRUE</wrapV>
+                    <blend_mode>ADD</blend_mode>
+                  </technique>
+                </extra>
+              </texture>
+            </diffuse>
+            <specular>
+              <color sid="specular">0  0 0 1</color>
+            </specular>
+            <shininess>
+              <float sid="shininess">2</float>
+            </shininess>
+            <reflective>
+              <color sid="reflective">0  0 0 1</color>
+            </reflective>
+            <reflectivity>
+              <float sid="reflectivity">1</float>
+            </reflectivity>
+            <transparent opaque="RGB_ZERO">
+              <color sid="transparent">1  1 1 1</color>
+            </transparent>
+            <transparency>
+              <float sid="transparency">0</float>
+            </transparency>
+          </phong>
+        </technique>
+      </profile_COMMON>
+    </effect>
+  </library_effects>
+  <library_geometries>
+    <geometry id="image-lib" name="image">
+      <mesh>
+        <source id="image-POSITION">
+          <float_array id="image-POSITION-array" count="12">
+          -0.5 -0.5 0
+          0.5 -0.5 0
+          -0.5 0.5 0
+          0.5 0.5 0
+          </float_array>
+          <technique_common>
+            <accessor source="#image-POSITION-array" count="4" stride="3">
+              <param name="X" type="float"/>
+              <param name="Y" type="float"/>
+              <param name="Z" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <source id="image-Normal0">
+          <float_array id="image-Normal0-array" count="18">
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          </float_array>
+          <technique_common>
+            <accessor source="#image-Normal0-array" count="6" stride="3">
+              <param name="X" type="float"/>
+              <param name="Y" type="float"/>
+              <param name="Z" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <source id="image-UV0">
+          <float_array id="image-UV0-array" count="8">
+          0 0
+          1 0
+          0 1
+          1 1
+          </float_array>
+          <!--
+          0.000499 0.000500
+          0.999500 0.000499
+          0.000500 0.999501
+          0.999501 0.999500
+          -->
+          <technique_common>
+            <accessor source="#image-UV0-array" count="4" stride="2">
+              <param name="S" type="float"/>
+              <param name="T" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <vertices id="image-VERTEX">
+          <input semantic="POSITION" source="#image-POSITION"/>
+        </vertices>
+        <triangles count="2" material="Material #36">
+          <input semantic="VERTEX" offset="0" source="#image-VERTEX"/>
+          <input semantic="NORMAL" offset="1" source="#image-Normal0"/>
+          <input semantic="TEXCOORD" offset="2" set="0" source="#image-UV0"/>
+          <p> 0 0 0 1 1 1 3 2 3 3 3 3 2 4 2 0 5 0</p>
+        </triangles>
+      </mesh>
+    </geometry>
+  </library_geometries>
+  <library_visual_scenes>
+    <visual_scene id="" name="">
+      <node name="image" id="image" sid="image">
+        <matrix sid="matrix">1 0 0 0 0 0 1 0 0 -1 0 0 0 0 0 1</matrix>
+        <instance_geometry url="#image-lib">
+          <bind_material>
+            <technique_common>
+              <instance_material symbol="Material #36" target="#Material #36"/>
+            </technique_common>
+          </bind_material>
+        </instance_geometry>
+        <extra>
+          <technique profile="FCOLLADA">
+            <visibility>1</visibility>
+          </technique>
+        </extra>
+      </node>
+      <extra>
+        <technique profile="MAX3D">
+          <frame_rate>30</frame_rate>
+        </technique>
+        <technique profile="FCOLLADA">
+          <start_time>0</start_time>
+          <end_time>3.333333</end_time>
+        </technique>
+      </extra>
+    </visual_scene>
+  </library_visual_scenes>
+  <scene>
+    <instance_visual_scene url="#"></instance_visual_scene>
+  </scene>
+</COLLADA>
diff --git a/urdf/signs/dae/qr_loc88.dae b/urdf/signs/dae/qr_loc88.dae
new file mode 100644
index 0000000000000000000000000000000000000000..89a0a284a76b77dafbe442ec99d199763a03c476
--- /dev/null
+++ b/urdf/signs/dae/qr_loc88.dae
@@ -0,0 +1,170 @@
+<?xml version="1.0" encoding="utf-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
+  <asset>
+    <contributor>
+      <author></author>
+      <authoring_tool>FBX COLLADA exporter</authoring_tool>
+      <comments></comments>
+    </contributor>
+    <created>2014-10-05T08:59:28Z</created>
+    <keywords></keywords>
+    <modified>2014-10-05T08:59:28Z</modified>
+    <revision></revision>
+    <subject></subject>
+    <title></title>
+    <unit meter="1.0" name="meter"></unit>
+    <up_axis>Y_UP</up_axis></asset>
+  <library_images>
+    <image id="Map #1-image" name="Map #1">
+      <init_from>png/qr_loc88.png</init_from>
+    </image>
+  </library_images>
+  <library_materials>
+    <material id="Material #36" name="Material #36">
+      <instance_effect url="#Material #36-fx"/>
+    </material>
+  </library_materials>
+  <library_effects>
+    <effect id="Material #36-fx" name="Material #36">
+      <profile_COMMON>
+        <technique sid="standard">
+          <phong>
+            <emission>
+              <color sid="emission">0  0 0 1</color>
+            </emission>
+            <ambient>
+              <color sid="ambient">1  1 1 1</color>
+            </ambient>
+            <diffuse>
+              <texture texture="Map #1-image" texcoord="CHANNEL0">
+                <extra>
+                  <technique profile="MAYA">
+                    <wrapU sid="wrapU0">TRUE</wrapU>
+                    <wrapV sid="wrapV0">TRUE</wrapV>
+                    <blend_mode>ADD</blend_mode>
+                  </technique>
+                </extra>
+              </texture>
+            </diffuse>
+            <specular>
+              <color sid="specular">0  0 0 1</color>
+            </specular>
+            <shininess>
+              <float sid="shininess">2</float>
+            </shininess>
+            <reflective>
+              <color sid="reflective">0  0 0 1</color>
+            </reflective>
+            <reflectivity>
+              <float sid="reflectivity">1</float>
+            </reflectivity>
+            <transparent opaque="RGB_ZERO">
+              <color sid="transparent">1  1 1 1</color>
+            </transparent>
+            <transparency>
+              <float sid="transparency">0</float>
+            </transparency>
+          </phong>
+        </technique>
+      </profile_COMMON>
+    </effect>
+  </library_effects>
+  <library_geometries>
+    <geometry id="image-lib" name="image">
+      <mesh>
+        <source id="image-POSITION">
+          <float_array id="image-POSITION-array" count="12">
+          -0.5 -0.5 0
+          0.5 -0.5 0
+          -0.5 0.5 0
+          0.5 0.5 0
+          </float_array>
+          <technique_common>
+            <accessor source="#image-POSITION-array" count="4" stride="3">
+              <param name="X" type="float"/>
+              <param name="Y" type="float"/>
+              <param name="Z" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <source id="image-Normal0">
+          <float_array id="image-Normal0-array" count="18">
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          </float_array>
+          <technique_common>
+            <accessor source="#image-Normal0-array" count="6" stride="3">
+              <param name="X" type="float"/>
+              <param name="Y" type="float"/>
+              <param name="Z" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <source id="image-UV0">
+          <float_array id="image-UV0-array" count="8">
+          0 0
+          1 0
+          0 1
+          1 1
+          </float_array>
+          <!--
+          0.000499 0.000500
+          0.999500 0.000499
+          0.000500 0.999501
+          0.999501 0.999500
+          -->
+          <technique_common>
+            <accessor source="#image-UV0-array" count="4" stride="2">
+              <param name="S" type="float"/>
+              <param name="T" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <vertices id="image-VERTEX">
+          <input semantic="POSITION" source="#image-POSITION"/>
+        </vertices>
+        <triangles count="2" material="Material #36">
+          <input semantic="VERTEX" offset="0" source="#image-VERTEX"/>
+          <input semantic="NORMAL" offset="1" source="#image-Normal0"/>
+          <input semantic="TEXCOORD" offset="2" set="0" source="#image-UV0"/>
+          <p> 0 0 0 1 1 1 3 2 3 3 3 3 2 4 2 0 5 0</p>
+        </triangles>
+      </mesh>
+    </geometry>
+  </library_geometries>
+  <library_visual_scenes>
+    <visual_scene id="" name="">
+      <node name="image" id="image" sid="image">
+        <matrix sid="matrix">1 0 0 0 0 0 1 0 0 -1 0 0 0 0 0 1</matrix>
+        <instance_geometry url="#image-lib">
+          <bind_material>
+            <technique_common>
+              <instance_material symbol="Material #36" target="#Material #36"/>
+            </technique_common>
+          </bind_material>
+        </instance_geometry>
+        <extra>
+          <technique profile="FCOLLADA">
+            <visibility>1</visibility>
+          </technique>
+        </extra>
+      </node>
+      <extra>
+        <technique profile="MAX3D">
+          <frame_rate>30</frame_rate>
+        </technique>
+        <technique profile="FCOLLADA">
+          <start_time>0</start_time>
+          <end_time>3.333333</end_time>
+        </technique>
+      </extra>
+    </visual_scene>
+  </library_visual_scenes>
+  <scene>
+    <instance_visual_scene url="#"></instance_visual_scene>
+  </scene>
+</COLLADA>
diff --git a/urdf/signs/dae/world.dae b/urdf/signs/dae/world.dae
new file mode 100644
index 0000000000000000000000000000000000000000..b587aca17c4c9b3348dea56611b5f1d9eceef9e8
--- /dev/null
+++ b/urdf/signs/dae/world.dae
@@ -0,0 +1,170 @@
+<?xml version="1.0" encoding="utf-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
+  <asset>
+    <contributor>
+      <author></author>
+      <authoring_tool>FBX COLLADA exporter</authoring_tool>
+      <comments></comments>
+    </contributor>
+    <created>2014-10-05T08:59:28Z</created>
+    <keywords></keywords>
+    <modified>2014-10-05T08:59:28Z</modified>
+    <revision></revision>
+    <subject></subject>
+    <title></title>
+    <unit meter="1.0" name="meter"></unit>
+    <up_axis>Y_UP</up_axis></asset>
+  <library_images>
+    <image id="Map #1-image" name="Map #1">
+      <init_from>png/world.png</init_from>
+    </image>
+  </library_images>
+  <library_materials>
+    <material id="Material #36" name="Material #36">
+      <instance_effect url="#Material #36-fx"/>
+    </material>
+  </library_materials>
+  <library_effects>
+    <effect id="Material #36-fx" name="Material #36">
+      <profile_COMMON>
+        <technique sid="standard">
+          <phong>
+            <emission>
+              <color sid="emission">0  0 0 1</color>
+            </emission>
+            <ambient>
+              <color sid="ambient">1  1 1 1</color>
+            </ambient>
+            <diffuse>
+              <texture texture="Map #1-image" texcoord="CHANNEL0">
+                <extra>
+                  <technique profile="MAYA">
+                    <wrapU sid="wrapU0">TRUE</wrapU>
+                    <wrapV sid="wrapV0">TRUE</wrapV>
+                    <blend_mode>ADD</blend_mode>
+                  </technique>
+                </extra>
+              </texture>
+            </diffuse>
+            <specular>
+              <color sid="specular">0  0 0 1</color>
+            </specular>
+            <shininess>
+              <float sid="shininess">2</float>
+            </shininess>
+            <reflective>
+              <color sid="reflective">0  0 0 1</color>
+            </reflective>
+            <reflectivity>
+              <float sid="reflectivity">1</float>
+            </reflectivity>
+            <transparent opaque="RGB_ZERO">
+              <color sid="transparent">1  1 1 1</color>
+            </transparent>
+            <transparency>
+              <float sid="transparency">0</float>
+            </transparency>
+          </phong>
+        </technique>
+      </profile_COMMON>
+    </effect>
+  </library_effects>
+  <library_geometries>
+    <geometry id="image-lib" name="image">
+      <mesh>
+        <source id="image-POSITION">
+          <float_array id="image-POSITION-array" count="12">
+          -0.5 -0.5 0
+          0.5 -0.5 0
+          -0.5 0.5 0
+          0.5 0.5 0
+          </float_array>
+          <technique_common>
+            <accessor source="#image-POSITION-array" count="4" stride="3">
+              <param name="X" type="float"/>
+              <param name="Y" type="float"/>
+              <param name="Z" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <source id="image-Normal0">
+          <float_array id="image-Normal0-array" count="18">
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          0 0 1
+          </float_array>
+          <technique_common>
+            <accessor source="#image-Normal0-array" count="6" stride="3">
+              <param name="X" type="float"/>
+              <param name="Y" type="float"/>
+              <param name="Z" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <source id="image-UV0">
+          <float_array id="image-UV0-array" count="8">
+          0 0
+          1 0
+          0 1
+          1 1
+          </float_array>
+          <!--
+          0.000499 0.000500
+          0.999500 0.000499
+          0.000500 0.999501
+          0.999501 0.999500
+          -->
+          <technique_common>
+            <accessor source="#image-UV0-array" count="4" stride="2">
+              <param name="S" type="float"/>
+              <param name="T" type="float"/>
+            </accessor>
+          </technique_common>
+        </source>
+        <vertices id="image-VERTEX">
+          <input semantic="POSITION" source="#image-POSITION"/>
+        </vertices>
+        <triangles count="2" material="Material #36">
+          <input semantic="VERTEX" offset="0" source="#image-VERTEX"/>
+          <input semantic="NORMAL" offset="1" source="#image-Normal0"/>
+          <input semantic="TEXCOORD" offset="2" set="0" source="#image-UV0"/>
+          <p> 0 0 0 1 1 1 3 2 3 3 3 3 2 4 2 0 5 0</p>
+        </triangles>
+      </mesh>
+    </geometry>
+  </library_geometries>
+  <library_visual_scenes>
+    <visual_scene id="" name="">
+      <node name="image" id="image" sid="image">
+        <matrix sid="matrix">1 0 0 0 0 0 1 0 0 -1 0 0 0 0 0 1</matrix>
+        <instance_geometry url="#image-lib">
+          <bind_material>
+            <technique_common>
+              <instance_material symbol="Material #36" target="#Material #36"/>
+            </technique_common>
+          </bind_material>
+        </instance_geometry>
+        <extra>
+          <technique profile="FCOLLADA">
+            <visibility>1</visibility>
+          </technique>
+        </extra>
+      </node>
+      <extra>
+        <technique profile="MAX3D">
+          <frame_rate>30</frame_rate>
+        </technique>
+        <technique profile="FCOLLADA">
+          <start_time>0</start_time>
+          <end_time>3.333333</end_time>
+        </technique>
+      </extra>
+    </visual_scene>
+  </library_visual_scenes>
+  <scene>
+    <instance_visual_scene url="#"></instance_visual_scene>
+  </scene>
+</COLLADA>
diff --git a/urdf/signs/localization_sign_macro.xacro b/urdf/signs/localization_sign_macro.xacro
new file mode 100644
index 0000000000000000000000000000000000000000..082a586c3624f747465da363da7077caeff94c51
--- /dev/null
+++ b/urdf/signs/localization_sign_macro.xacro
@@ -0,0 +1,131 @@
+<?xml version="1.0"?>
+
+<root xmlns:xacro="http://www.ros.org/wiki/xacro">
+
+  <xacro:include filename="$(find iri_sign_description)/urdf/materials.xacro" />
+  
+  <xacro:property name="PI" value="3.1415926535897931" />
+  <xacro:property name="box_width"    value="0.12" />
+  <xacro:property name="box_depth"    value="0.01" />
+  <xacro:property name="box_height"   value="0.175" />
+  <xacro:property name="box_material" value="white" />
+  <xacro:property name="box_gazebo_material" value="Gazebo/White" />
+  <xacro:property name="tag_size"       value="0.08" />
+  <xacro:property name="tag_z_offset"   value="0.025" />
+  <xacro:property name="delta"          value="0.0001" />
+  <xacro:property name="top_panel_width"    value="0.05" />
+  <xacro:property name="top_panel_height"   value="0.05" />
+  <xacro:property name="top_panel_z_offset" value="0.12" />
+
+  <xacro:macro name="localization_sign"
+               params="name:=loc_sign
+                       tag_dae:=qr_loc1
+                       top_panel_dae:=world
+                       box_gazebo_material:=Gazebo/White">
+
+    <link name="${name}_base_link">
+      <visual>
+        <origin xyz="-${box_depth/2.0} 0 ${box_height/2.0}" rpy="0 0 0"/>
+        <geometry>
+          <box size="${box_depth} ${box_width} ${box_height}"/>
+        </geometry>
+        <material name="${box_material}"/>
+      </visual>
+      <collision>
+        <origin xyz="-${box_depth/2.0} 0 ${box_height/2.0}" rpy="0 0 0"/>
+        <geometry>
+          <box size="${box_depth} ${box_width} ${box_height}"/>
+        </geometry>
+      </collision>
+    </link>
+
+    <gazebo reference="${name}_base_link">
+      <material>${box_gazebo_material}</material>
+    </gazebo>
+    
+    <link name="${name}_tag_link">
+      <inertial>
+        <mass value="0.001"/>
+        <origin xyz="0.0 0.0 0.0" rpy="0 0 0"/>
+        <inertia ixx="0.00001" ixy="0.0" ixz="0.0" iyy="0.00001" iyz="0.0" izz="0.00001" />
+      </inertial>
+    </link>
+    
+    <joint name="joint_${name}_base_link_to_${name}_tag_link" type="fixed">
+      <origin xyz="${delta} 0 ${tag_size/2.0+tag_z_offset}" rpy="0 0 0" />
+      <parent link="${name}_base_link"/>
+      <child link="${name}_tag_link" />
+    </joint>
+    
+    <gazebo reference="${name}_tag_link">
+      <material>${box_gazebo_material}</material>
+    </gazebo>
+
+    <link name="${name}_tag_image">
+      <visual>
+        <origin xyz="0 0 0" rpy="0 0 0"/>
+        <geometry>
+          <mesh filename="package://iri_sign_description/urdf/signs/dae/${tag_dae}.dae" scale="${tag_size} 1.0 ${tag_size}"/>
+        </geometry>
+      </visual>
+    </link>
+
+    <joint name="joint_${name}_tag_link_to_${name}_tag_image" type="fixed">
+      <origin xyz="0 0 0" rpy="0 ${PI} -${PI/2}" />
+      <parent link="${name}_tag_link"/>
+      <child link="${name}_tag_image" />
+    </joint>
+
+    <gazebo reference="${name}_tag_image">
+    </gazebo>
+
+    <link name="${name}_top_panel_link">
+    </link>
+
+    <joint name="joint_${name}_base_link_to_${name}_top_panel_link" type="fixed">
+      <origin xyz="${delta} 0 ${top_panel_height/2.0+top_panel_z_offset}" rpy="0 0 0"/>
+      <parent link="${name}_base_link"/>
+      <child link="${name}_top_panel_link"/>
+    </joint>
+
+    <gazebo reference="${name}_top_panel_link">
+    </gazebo>
+
+    <link name="${name}_top_panel_image">
+      <visual>
+        <origin xyz="0 0 0" rpy="0 0 0"/>
+        <geometry>
+          <mesh filename="package://iri_sign_description/urdf/signs/dae/${top_panel_dae}.dae" scale="${top_panel_width} 1.0 ${top_panel_height}"/>
+          <!--<box size="${top_panel_width} ${delta}  ${top_panel_height}"/>-->
+        </geometry>
+        <material name="${box_material}"/>
+      </visual>
+    </link>
+
+    <gazebo reference="${name}_top_panel_image">
+    </gazebo>
+
+    <joint name="joint_${name}_top_panel_link_to_${name}_top_panel_image" type="fixed">
+      <origin xyz="0 0 0" rpy="0 ${PI} -${PI/2}" />
+      <parent link="${name}_top_panel_link"/>
+      <child link="${name}_top_panel_image" />
+    </joint>
+
+    <gazebo>
+      <static>true</static>
+    </gazebo>
+
+    <!--
+    <gazebo>
+      <plugin name="${name}_ground_truth" filename="libgazebo_ros_p3d.so">
+        <frameName>map</frameName>
+        <bodyName>${name}_base_link</bodyName>
+        <topicName>${name}_odom_ground_truth</topicName>
+        <updateRate>5.0</updateRate>
+      </plugin>
+    </gazebo>
+    -->
+
+  </xacro:macro>
+
+</root>