diff --git a/launch/fake_localization.launch b/launch/fake_localization.launch index cdfc05635aaf627d6af87531bfc94bc70904ad07..d6eac8ebb8bc38fc326d89b3e25fde1086057b41 100644 --- a/launch/fake_localization.launch +++ b/launch/fake_localization.launch @@ -12,8 +12,8 @@ <param name="base_frame_id" value="/$(optenv ROBOT tibi)/base_footprint" /> <!-- parameters to change the robot initial position, if want the robot in -1 and -8=> delta_x=1.0 ; delta_y=8.0 --> <param name="delta_x" value="1.0" /> <!-- Normal position (estrechez mitad camino) = delta_x=1.0 ; delta_y=2.0 ; delta_yaw=0.0 --> - <param name="delta_y" value="-18.0" /> <!-- GIRO ESQUINA position (estrechez mitad camino)= delta_x=1.0 ; delta_y=-18.0 ; delta_yaw=1.57 --> - <param name="delta_yaw" value="1.57" /> + <param name="delta_y" value="2.0" /> <!-- GIRO ESQUINA position (estrechez mitad camino)= delta_x=1.0 ; delta_y=-18.0 ; delta_yaw=1.57 --> + <param name="delta_yaw" value="0.0" /> <remap from="/odom" to="/$(optenv ROBOT tibi)/segway/odom"/> <remap from="base_pose_ground_truth" to="/$(optenv ROBOT tibi)/segway/odom"/> </node> diff --git a/src/fake_laser_gen_alg_node.cpp b/src/fake_laser_gen_alg_node.cpp index d1ca40c2471989b93195dd8cf53b15d2200a3ff5..f46641c543e73faf61468d008b989c0a77e20c58 100644 --- a/src/fake_laser_gen_alg_node.cpp +++ b/src/fake_laser_gen_alg_node.cpp @@ -88,8 +88,8 @@ void FakeLaserGenAlgNode::node_config_update(Config &config, uint32_t level) LaserScan_msg_.ranges.clear(); LaserScan_msg_.ranges.resize(1436,59.9); //laser_mode_=FakeLaserGenAlgNode::n_obstacles5; //caso estrechez en medio del camino. Muy estrecho! - //laser_mode_=FakeLaserGenAlgNode::n_obstacles3; //caso estrechez en medio del camino! - laser_mode_=FakeLaserGenAlgNode::scene_3; // caso pasillo, esquina. (Ancho) + laser_mode_=FakeLaserGenAlgNode::n_obstacles3; //caso estrechez en medio del camino! + //laser_mode_=FakeLaserGenAlgNode::scene_3; // caso pasillo, esquina. (Ancho) //laser_mode_=FakeLaserGenAlgNode::scene_2; // Estrecho! caso pasillo, esquina. //laser_mode_=FakeLaserGenAlgNode::scene_4; // pasillo esquina, medio ancho, medio estrecho!