From f63ad9b7f2228346bf32b69eef4a11af1e1ef96d Mon Sep 17 00:00:00 2001
From: Antonio Andriella <aandriella@iri.upc.edu>
Date: Sun, 15 Nov 2020 00:00:29 +0100
Subject: [PATCH] bn models in template folder

---
 bn_models_template/agent_model_template.bif   | 26 +++++++++++++++
 bn_models_template/persona_model_template.bif | 33 +++++++++++++++++++
 2 files changed, 59 insertions(+)
 create mode 100644 bn_models_template/agent_model_template.bif
 create mode 100644 bn_models_template/persona_model_template.bif

diff --git a/bn_models_template/agent_model_template.bif b/bn_models_template/agent_model_template.bif
new file mode 100644
index 0000000..1ca11f0
--- /dev/null
+++ b/bn_models_template/agent_model_template.bif
@@ -0,0 +1,26 @@
+network agent_assistive_model {
+}
+
+%VARIABLES DEFINITION
+
+variable agent_assistance {
+  type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5};
+}
+variable attempt {
+  type discrete [ 4 ] { att_1, att_2, att_3, att_4 };
+}
+variable game_state {
+  type discrete [ 3 ] { beg, mid, end };
+}
+
+
+%INDIVIDUAL PROBABILITIES DEFINITION
+probability ( agent_assistance ) {
+  table 0.17, 0.17, 0.17, 0.17, 0.16, 0.16;
+}
+probability ( game_state ) {
+  table 0.34, 0.33, 0.33;
+}
+probability ( attempt ) {
+  table 0.25, 0.25, 0.25, 0.25;
+}
diff --git a/bn_models_template/persona_model_template.bif b/bn_models_template/persona_model_template.bif
new file mode 100644
index 0000000..d8227ea
--- /dev/null
+++ b/bn_models_template/persona_model_template.bif
@@ -0,0 +1,33 @@
+network persona_model {
+}
+
+%VARIABLES DEFINITION
+
+variable agent_assistance {
+  type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5 };
+}
+variable attempt {
+  type discrete [ 4 ] { att_1, att_2, att_3, att_4 };
+}
+variable game_state {
+  type discrete [ 3 ] { beg, mid, end };
+}
+
+variable user_action {
+  type discrete [ 3 ] { correct, wrong, timeout };
+}
+
+%INDIVIDUAL PROBABILITIES DEFINITION
+
+probability ( agent_assistance ) {
+  table 0.17, 0.16, 0.16, 0.17, 0.17, 0.17;
+}
+probability ( game_state) {
+  table 0.34, 0.33, 0.33;
+}
+probability ( attempt ) {
+  table 0.25, 0.25, 0.25, 0.25;
+}
+probability ( user_action ) {
+  table 0.33, 0.33, 0.34;
+}
-- 
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