diff --git a/bn_persona_model/user_action_model.bif b/bn_persona_model/user_action_model.bif index 9868b44083513de2887f98aa209d43b9798e1498..2e9f301b14971a708d7df465177a63ec30bac41b 100644 --- a/bn_persona_model/user_action_model.bif +++ b/bn_persona_model/user_action_model.bif @@ -12,7 +12,7 @@ variable attention { type discrete[3] {low, medium, high}; } variable robot_assistance { - type discrete [ 5 ] { lev_0, lev_1, lev_2, lev_3, lev_4 }; + type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5 }; } variable attempt { type discrete [ 4 ] { att_1, att_2, att_3, att_4 }; @@ -30,7 +30,7 @@ variable user_action { %INDIVIDUAL PROBABILITIES DEFINITION probability ( robot_assistance ) { - table 0.2, 0.2, 0.2, 0.2, 0.2; + table 0.16, 0.16, 0.17, 0.16, 0.17, 0.16; } probability ( game_state ) { table 0.34, 0.33, 0.33; @@ -80,9 +80,9 @@ probability (robot_feedback | user_action) { (timeout) 0.2, 0.8; } probability (robot_assistance | user_action) { - (correct) 0.05 0.1 0.15 0.3 0.4; - (wrong) 0.4 0.3 0.2 0.05 0.05; - (timeout) 0.4 0.4 0.1 0.05 0.05; + (correct) 0.05 0.05 0.1 0.1 0.35 0.35; + (wrong) 0.45 0.3 0.2 0.05 0.0 0.0; + (timeout) 0.4 0.4 0.2 0.0 0.0 0.0; } probability (game_state | user_action) { (correct) 0.2, 0.4, 0.4; diff --git a/bn_persona_model/user_react_time_model.bif b/bn_persona_model/user_react_time_model.bif index 0a8e42e97e63f1bde2ace22e064238da436a6799..94004db1254468e835e8abe3d4d951e67bef3d72 100644 --- a/bn_persona_model/user_react_time_model.bif +++ b/bn_persona_model/user_react_time_model.bif @@ -12,7 +12,7 @@ variable attention { type discrete[3] {low, medium, high}; } variable robot_assistance { - type discrete [ 5 ] { lev_0, lev_1, lev_2, lev_3, lev_4 }; + type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5 }; } variable attempt { type discrete [ 4 ] { att_1, att_2, att_3, att_4 }; @@ -28,8 +28,8 @@ variable user_react_time { } %INDIVIDUAL PROBABILITIES DEFINITION -probability ( robot_assistance ) { - table 0.2, 0.2, 0.2, 0.2, 0.2; +variable robot_assistance { + type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5 }; } probability ( game_state ) { table 0.34, 0.33, 0.33; @@ -79,9 +79,9 @@ probability (robot_feedback | user_react_time) { (fast) 0.2, 0.8; } probability (robot_assistance | user_react_time) { - (slow) 0.05 0.1 0.15 0.3 0.4; - (normal) 0.4 0.3 0.2 0.05 0.05; - (fast) 0.4 0.4 0.1 0.05 0.05; + (slow) 0.05 0.05 0.1 0.1 0.35 0.35; + (normal) 0.45 0.3 0.2 0.05 0.0 0.0; + (fast) 0.4 0.4 0.2 0.0 0.0 0.0; } probability (game_state | user_react_time) { (slow) 0.2, 0.4, 0.4;