diff --git a/bn_persona_model/user_action_model.bif b/bn_persona_model/user_action_model.bif
index 9868b44083513de2887f98aa209d43b9798e1498..2e9f301b14971a708d7df465177a63ec30bac41b 100644
--- a/bn_persona_model/user_action_model.bif
+++ b/bn_persona_model/user_action_model.bif
@@ -12,7 +12,7 @@ variable attention {
   type discrete[3] {low, medium, high};
 }
 variable robot_assistance {
-  type discrete [ 5 ] { lev_0, lev_1, lev_2, lev_3, lev_4 };
+  type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5 };
 }
 variable attempt {
   type discrete [ 4 ] { att_1, att_2, att_3, att_4 };
@@ -30,7 +30,7 @@ variable user_action {
 
 %INDIVIDUAL PROBABILITIES DEFINITION
 probability ( robot_assistance ) {
-  table 0.2, 0.2, 0.2, 0.2, 0.2;
+  table 0.16, 0.16, 0.17, 0.16, 0.17, 0.16;
 }
 probability ( game_state ) {
   table 0.34, 0.33, 0.33;
@@ -80,9 +80,9 @@ probability (robot_feedback | user_action) {
   (timeout) 0.2, 0.8;
 }
 probability (robot_assistance | user_action) {
-  (correct) 0.05 0.1 0.15 0.3 0.4;
-  (wrong) 0.4 0.3 0.2 0.05 0.05;
-  (timeout) 0.4 0.4 0.1 0.05 0.05;
+  (correct) 0.05 0.05 0.1 0.1 0.35 0.35;
+  (wrong) 0.45 0.3 0.2 0.05 0.0 0.0;
+  (timeout) 0.4 0.4 0.2 0.0 0.0 0.0;
 }
 probability (game_state | user_action)  {
    (correct) 0.2, 0.4, 0.4;
diff --git a/bn_persona_model/user_react_time_model.bif b/bn_persona_model/user_react_time_model.bif
index 0a8e42e97e63f1bde2ace22e064238da436a6799..94004db1254468e835e8abe3d4d951e67bef3d72 100644
--- a/bn_persona_model/user_react_time_model.bif
+++ b/bn_persona_model/user_react_time_model.bif
@@ -12,7 +12,7 @@ variable attention {
   type discrete[3] {low, medium, high};
 }
 variable robot_assistance {
-  type discrete [ 5 ] { lev_0, lev_1, lev_2, lev_3, lev_4 };
+  type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5 };
 }
 variable attempt {
   type discrete [ 4 ] { att_1, att_2, att_3, att_4 };
@@ -28,8 +28,8 @@ variable user_react_time {
 }
 
 %INDIVIDUAL PROBABILITIES DEFINITION
-probability ( robot_assistance ) {
-  table 0.2, 0.2, 0.2, 0.2, 0.2;
+variable robot_assistance {
+  type discrete [ 6 ] { lev_0, lev_1, lev_2, lev_3, lev_4, lev_5 };
 }
 probability ( game_state ) {
   table 0.34, 0.33, 0.33;
@@ -79,9 +79,9 @@ probability (robot_feedback | user_react_time) {
   (fast) 0.2, 0.8;
 }
 probability (robot_assistance | user_react_time) {
-  (slow) 0.05 0.1 0.15 0.3 0.4;
-  (normal) 0.4 0.3 0.2 0.05 0.05;
-  (fast) 0.4 0.4 0.1 0.05 0.05;
+  (slow) 0.05 0.05 0.1 0.1 0.35 0.35;
+  (normal) 0.45 0.3 0.2 0.05 0.0 0.0;
+  (fast) 0.4 0.4 0.2 0.0 0.0 0.0;
 }
 probability (game_state | user_react_time)  {
    (slow) 0.2, 0.4, 0.4;